![]() Something I realized very quickly was that there were a ton of them across this massive level, and it was tough enough to get a feel for all the ones just in my vicinity. I began where every good sniper should: by lifting my binoculars and tagging enemies. I did not foresee actually getting to the bridge before I’d be shooed out of the room, so I just went for the basics. The level was set in a kind of forestal, mountainside area, notably by a really long bridge I was expected to destroy. Once I cooled off and stopped trying to rush things, to experience the totality of the game in one short session, I was doing… okay. Much like when I first tried Sniper Elite 3 at PAX East 2014, it was rather embarrassing for a spell. Stealth and/or sniping could be your thing-it could be your favorite kind of action gameplay as it is mine-but once you have controls in your hands for a demo, your skills fly out the window. There’s something funny about playing a stealth game at a game industry event. Once I got that down pat, I was ready to die and fuck up repeatedly with the thirty minutes I was granted to (not) do so. Fun fact: I prefer to play first-person shooters on PC, so I had a bit of a moment getting acclimated with where everything was on the controller. The demo was set up on Playstation 4 consoles, which was oddly unfamiliar because I played the previous entry on PC. At E3 this year, I was finally afforded the opportunity to try out Sniper Elite 4, whereas I only watched it a few months ago at GDC. ![]()
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